gui: Introduce IPCPreviewClient
Cette révision appartient à :
Parent
3bdcb76d8e
révision
8f2e77b152
13
gui/gui.pro
13
gui/gui.pro
@ -23,7 +23,8 @@ DEFINES += QT_DEPRECATED_WARNINGS
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#DEFINES += QT_DISABLE_DEPRECATED_BEFORE=0x060000 # disables all the APIs deprecated before Qt 6.0.0
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SOURCES += \
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ipcclient.cpp \
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ipcpreviewclient.cpp \
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ipcpreviewworker.cpp \
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ipcserver.cpp \
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main.cpp \
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mainwindow.cpp \
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@ -35,11 +36,13 @@ SOURCES += \
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previewresult.cpp \
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previewresultpdf.cpp \
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previewresultplaintext.cpp \
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previewworker.cpp
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renderconfig.cpp \
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rendertarget.cpp
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HEADERS += \
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ipc.h \
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ipcclient.h \
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ipcpreviewclient.h \
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ipcpreviewworker.h \
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ipcserver.h \
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mainwindow.h \
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clicklabel.h \
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@ -50,8 +53,8 @@ HEADERS += \
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previewresult.h \
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previewresultpdf.h \
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previewresultplaintext.h \
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previewworker.h \
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renderconfig.h
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renderconfig.h \
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rendertarget.h
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FORMS += \
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mainwindow.ui
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126
gui/ipcpreviewclient.cpp
Fichier normal
126
gui/ipcpreviewclient.cpp
Fichier normal
@ -0,0 +1,126 @@
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#include <QLocalSocket>
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#include <QApplication>
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#include "ipc.h"
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#include "ipcpreviewclient.h"
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#include "previewresultpdf.h"
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#include "previewresultplaintext.h"
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bool IPCPreviewClient::connect()
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{
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if(socket->state() == QLocalSocket::ConnectedState)
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{
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socket->disconnectFromServer();
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if(socket->state() == QLocalSocket::ConnectedState)
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{
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socket->waitForDisconnected(100);
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}
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}
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socket->connectToServer(socketPath);
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socket->waitForConnected(100);
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return socket->state() == QLocalSocket::ConnectedState;
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}
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QSharedPointer<PreviewResult> IPCPreviewClient::deserialize(QByteArray &array)
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{
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QDataStream stream{&array, QIODevice::ReadOnly};
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PreviewResultType type;
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stream >> type;
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if(type == PreviewResultType::PDF)
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{
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return PreviewResultPdf::deserialize(array);
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}
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if(type == PreviewResultType::PlainText)
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{
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return PreviewResultPlainText::deserialize(array);
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}
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return QSharedPointer<PreviewResult>(nullptr);
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}
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IPCPreviewClient::IPCPreviewClient()
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{
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this->socket = new QLocalSocket(this);
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}
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void IPCPreviewClient::setSocketPath(QString socketPath)
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{
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this->socketPath = socketPath;
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}
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void IPCPreviewClient::startGeneration(RenderConfig config, const QVector<RenderTarget> &targets)
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{
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this->start(config, targets);
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}
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void IPCPreviewClient::start(RenderConfig config, const QVector<RenderTarget> &targets)
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{
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if(targets.count() == 0)
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{
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return;
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}
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if(!connect() || !socket->isOpen())
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{
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// TODO: ERROR
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}
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if(socket->isOpen() && socket->isWritable())
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{
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QDataStream stream(socket);
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stream << GeneratePreviews;
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stream << config;
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stream << targets;
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socket->flush();
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int numTarget = 0;
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if(socket->isOpen() && socket->isReadable() && socket->state() == QLocalSocket::ConnectedState)
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{
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do
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{
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socket->waitForReadyRead(100);
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stream.startTransaction();
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stream >> numTarget;
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} while(!stream.commitTransaction() && socket->state() == QLocalSocket::ConnectedState);
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if(numTarget != targets.count())
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{
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throw std::runtime_error("Server reports less targets than it should");
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}
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}
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else
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{
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// TODO: ERROR
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}
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int processed = 0;
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++this->currentPreviewGeneration;
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while(socket->isOpen() && socket->isReadable() && processed < targets.count())
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{
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QByteArray array;
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do
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{
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socket->waitForReadyRead(100);
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stream.startTransaction();
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stream >> array;
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} while(!stream.commitTransaction() && socket->state() == QLocalSocket::ConnectedState);
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emit previewReceived(deserialize(array), this->currentPreviewGeneration);
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++processed;
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}
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if(processed != targets.count())
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{
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// TODO: ERROR
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}
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}
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socket->disconnectFromServer();
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emit finished();
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}
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void IPCPreviewClient::stopGeneration()
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{
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if(!connect() || !socket->isOpen())
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{
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// TODO: ERROR
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}
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QDataStream stream(socket);
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stream << StopGeneratePreviews;
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socket->flush();
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}
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36
gui/ipcpreviewclient.h
Fichier normal
36
gui/ipcpreviewclient.h
Fichier normal
@ -0,0 +1,36 @@
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#ifndef IPCPREVIEWCLIENT_H
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#define IPCPREVIEWCLIENT_H
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#include <QObject>
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#include <QLocalSocket>
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#include "previewresult.h"
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#include "renderconfig.h"
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#include "rendertarget.h"
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class IPCPreviewClient : public QObject
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{
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Q_OBJECT
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private:
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unsigned int currentPreviewGeneration = 1;
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QLocalSocket *socket;
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QString socketPath;
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bool connect();
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QSharedPointer<PreviewResult> deserialize(QByteArray &array);
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public:
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IPCPreviewClient();
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~IPCPreviewClient()
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{
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delete socket;
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}
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void setSocketPath(QString socketPath);
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public slots:
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void start(RenderConfig config, const QVector<RenderTarget> &targets);
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void startGeneration(RenderConfig config, const QVector<RenderTarget> &targets);
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void stopGeneration();
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signals:
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void previewReceived(QSharedPointer<PreviewResult> previewResult, unsigned int currentPreviewGeneration);
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void finished();
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};
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#endif // IPCPREVIEWCLIENT_H
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