gui: ipcworker,ipcserver: Refactor

Crashes were observed, faulting in libQtNetwork.
Those were rather rare. We also have no traces.

Probably depends on some order signal/slots were
processed. Remove shared states between connections,
such as the IPCPreviewWorker and socket instance in IPCServer.
Tá an tiomantas seo le fáil i:
2022-08-27 10:21:58 +02:00
tuismitheoir 10d61acbd0
tiomantas 47874b3706
D'athraigh 4 comhad le 63 breiseanna agus 27 scriosta

Féach ar an gComhad

@@ -1,16 +1,50 @@
#include <QtConcurrent>
#include "ipcpreviewworker.h"
#include "previewgeneratormapfunctor.h"
IPCPreviewWorker::IPCPreviewWorker()
IPCPreviewWorker::IPCPreviewWorker(QLocalSocket *peer)
{
this->peer = peer;
this->connect(&previewWorkerWatcher, &QFutureWatcher<QByteArray>::resultReadyAt, this,
[this](int index) { emit previewGenerated(previewWorkerWatcher.resultAt(index)); });
connect(&previewWorkerWatcher, &QFutureWatcher<QByteArray>::finished, this, [this] { emit finished(); });
[this](int index)
{
if(this->peer != nullptr)
{
QDataStream stream{this->peer};
stream << previewWorkerWatcher.resultAt(index);
this->peer->flush();
}
});
connect(&previewWorkerWatcher, &QFutureWatcher<QByteArray>::finished, this, &IPCPreviewWorker::shutdownSocket);
connect(this->peer, &QLocalSocket::disconnected, this, &IPCPreviewWorker::shutdownSocket);
}
void IPCPreviewWorker::start(RenderConfig config, const QVector<RenderTarget> &targets, QLocalSocket *peer)
void IPCPreviewWorker::shutdownSocket()
{
if(cleaned)
{
return;
}
cleaned = true;
if(this->peer != nullptr)
{
if(this->peer->state() == QLocalSocket::ConnectedState)
{
this->peer->flush();
this->peer->waitForBytesWritten();
this->peer->disconnectFromServer();
if(this->peer->state() != QLocalSocket::UnconnectedState)
{
this->peer->waitForDisconnected();
}
}
delete this->peer;
this->peer = nullptr;
}
emit finished();
}
void IPCPreviewWorker::start(RenderConfig config, const QVector<RenderTarget> &targets)
{
stop();
auto mapFunctor = PreviewGeneratorMapFunctor();
mapFunctor.setRenderConfig(config);