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gui: Check whether path exists before adding

Dieser Commit ist enthalten in:
Albert S. 2022-04-15 21:00:39 +02:00
Ursprung a349d9bfe0
Commit ef3f7bc72a

Datei anzeigen

@ -11,6 +11,7 @@
#include <QProcess> #include <QProcess>
#include <QComboBox> #include <QComboBox>
#include <QtConcurrent/QtConcurrent> #include <QtConcurrent/QtConcurrent>
#include <QMessageBox>
#include "mainwindow.h" #include "mainwindow.h"
#include "ui_mainwindow.h" #include "ui_mainwindow.h"
#include "clicklabel.h" #include "clicklabel.h"
@ -43,6 +44,23 @@ MainWindow::MainWindow(QWidget *parent, IPCClient &client) : QMainWindow(parent)
ui->spinPreviewPage->setMinimum(1); ui->spinPreviewPage->setMinimum(1);
} }
void MainWindow::addPathToIndex()
{
QString path = this->ui->txtPathScanAdd->text();
QFileInfo fileInfo{path};
if(!fileInfo.exists(path))
{
QMessageBox::critical(this, "Invalid path", "Path does not seem to exist");
return;
}
if(!fileInfo.isReadable())
{
QMessageBox::critical(this, "Invalid path", "Path cannot be read");
return;
}
this->ui->lstPaths->addItem(path);
this->ui->txtPathScanAdd->clear();
}
void MainWindow::connectSignals() void MainWindow::connectSignals()
{ {
connect(ui->txtSearch, &QLineEdit::returnPressed, this, &MainWindow::lineEditReturnPressed); connect(ui->txtSearch, &QLineEdit::returnPressed, this, &MainWindow::lineEditReturnPressed);
@ -72,18 +90,8 @@ void MainWindow::connectSignals()
connect(ui->spinPreviewPage, qOverload<int>(&QSpinBox::valueChanged), this, connect(ui->spinPreviewPage, qOverload<int>(&QSpinBox::valueChanged), this,
&MainWindow::spinPreviewPageValueChanged); &MainWindow::spinPreviewPageValueChanged);
connect(ui->btnAddPath, &QPushButton::clicked, this, connect(ui->btnAddPath, &QPushButton::clicked, this, &MainWindow::addPathToIndex);
[&] connect(ui->txtPathScanAdd, &QLineEdit::returnPressed, this, &MainWindow::addPathToIndex);
{
this->ui->lstPaths->addItem(this->ui->txtPathScanAdd->text());
this->ui->txtPathScanAdd->clear();
});
connect(ui->txtPathScanAdd, &QLineEdit::returnPressed, this,
[&]
{
this->ui->lstPaths->addItem(this->ui->txtPathScanAdd->text());
this->ui->txtPathScanAdd->clear();
});
connect(ui->btnStartIndexing, &QPushButton::clicked, this, &MainWindow::startIndexing); connect(ui->btnStartIndexing, &QPushButton::clicked, this, &MainWindow::startIndexing);
connect(this->indexer, &Indexer::pathsCountChanged, this, connect(this->indexer, &Indexer::pathsCountChanged, this,