gui: Check whether path exists before adding
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commit
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@ -11,6 +11,7 @@
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#include <QProcess>
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#include <QProcess>
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#include <QComboBox>
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#include <QComboBox>
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#include <QtConcurrent/QtConcurrent>
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#include <QtConcurrent/QtConcurrent>
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#include <QMessageBox>
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#include "mainwindow.h"
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#include "mainwindow.h"
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#include "ui_mainwindow.h"
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#include "ui_mainwindow.h"
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#include "clicklabel.h"
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#include "clicklabel.h"
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@ -43,6 +44,23 @@ MainWindow::MainWindow(QWidget *parent, IPCClient &client) : QMainWindow(parent)
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ui->spinPreviewPage->setMinimum(1);
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ui->spinPreviewPage->setMinimum(1);
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}
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}
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void MainWindow::addPathToIndex()
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{
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QString path = this->ui->txtPathScanAdd->text();
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QFileInfo fileInfo{path};
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if(!fileInfo.exists(path))
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{
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QMessageBox::critical(this, "Invalid path", "Path does not seem to exist");
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return;
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}
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if(!fileInfo.isReadable())
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{
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QMessageBox::critical(this, "Invalid path", "Path cannot be read");
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return;
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}
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this->ui->lstPaths->addItem(path);
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this->ui->txtPathScanAdd->clear();
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}
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void MainWindow::connectSignals()
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void MainWindow::connectSignals()
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{
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{
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connect(ui->txtSearch, &QLineEdit::returnPressed, this, &MainWindow::lineEditReturnPressed);
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connect(ui->txtSearch, &QLineEdit::returnPressed, this, &MainWindow::lineEditReturnPressed);
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@ -72,18 +90,8 @@ void MainWindow::connectSignals()
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connect(ui->spinPreviewPage, qOverload<int>(&QSpinBox::valueChanged), this,
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connect(ui->spinPreviewPage, qOverload<int>(&QSpinBox::valueChanged), this,
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&MainWindow::spinPreviewPageValueChanged);
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&MainWindow::spinPreviewPageValueChanged);
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connect(ui->btnAddPath, &QPushButton::clicked, this,
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connect(ui->btnAddPath, &QPushButton::clicked, this, &MainWindow::addPathToIndex);
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[&]
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connect(ui->txtPathScanAdd, &QLineEdit::returnPressed, this, &MainWindow::addPathToIndex);
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{
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this->ui->lstPaths->addItem(this->ui->txtPathScanAdd->text());
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this->ui->txtPathScanAdd->clear();
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});
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connect(ui->txtPathScanAdd, &QLineEdit::returnPressed, this,
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[&]
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{
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this->ui->lstPaths->addItem(this->ui->txtPathScanAdd->text());
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this->ui->txtPathScanAdd->clear();
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});
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connect(ui->btnStartIndexing, &QPushButton::clicked, this, &MainWindow::startIndexing);
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connect(ui->btnStartIndexing, &QPushButton::clicked, this, &MainWindow::startIndexing);
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connect(this->indexer, &Indexer::pathsCountChanged, this,
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connect(this->indexer, &Indexer::pathsCountChanged, this,
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